Gemini: Binary Conflict


Gemini: Binary Conflict is the project I am currently working on and is based on the premise of a war between ‘twin’ species of a habitable binary planet system. The games primary focus is multiplayer PvP (Player vs Player), with a unique mix of environments, weapons and equipment.

Gemini is being developed using Unreal Engine 4 and programmed in C++ and unreal blueprints. It is currently in a mid-late alpha stage of development with a plan to release via an early access programme in the near future.